Further Info: "Tales of Innocence" was released for the DS on December 6th, 2007 in Japan, selling 160,000 copies. Curing items, spells, and skills can be used outside or inside of battle. In the menu, you can set the battle strategy and formation for your party, check the status for a character, and customize menu colors, sounds, buttons, battle targeting, and voices. Saving is allowed on "Save Points" throughout dungeons, cities, and houses; and on the World Map. Saving is allowed on "Save Points" throughout dungeons, cities, and houses; and on the World Map.
Story Info: .
Characters:
Skill/Spell System: Every character has skills/spells. Characters learn new skills by mastering a skill, and leveling up. With a character that is set on "S. Auto" or "Manual" for battle mode, one configures 4 skills to be used with buttons. The four skills can be set to be used in conjunction with a combination of a D-Pad direction button/Left Control Stick and the skill button. i.e., one skill is performed by pressing the skill button by itself, another skill can be done by pressing the up button/tilting Left Control Stick up+skill button, another with down button/tilting Left Control Stick down+skill button, and another with left or right/tilting Left Control Stick left or right+skill button.
Battle System Info: The battle system in Tales of Innocence is called the "Dimension Stride Linear Motion Battle System". This battle system has elements of Tales of the Abyss' Flex Range Linear Motion Battle System, but also incorporated Tales of Destiny PS2's ability to fight in the air.
- The Attack button combined with various directions allows for different regular attacks.
- The Defend button combined with various D-Pad/Left Control Stick combinations allow for various defensive maneuvers.
- The Skill button combined with various D-Pad/Left Control Stick combinations allow the player to used the desired equipped skill(s).
- Start pauses the game.
- Select toggles among "Auto", "S. Auto", and "Manual" battle modes.
- R allows the player to switch targeted enemy.
- One can use the DS Stylus for many different functions in the game, including attacking during battle and running around outside of battle.
Audio/Music: The audio quality is very nice, and the opening song is very catchy. Tales of Innocence does a much better job on audio than its predecessor on the DS, Tales of the Tempest.
Graphics: Tales of Innocence's graphics are a major step-up from the predecessor on the DS, Tales of the Tempest. The animations, the battle sequences and everything are of smooth quality and work well. The game returns to a bit of the splashy, colorful type of graphics. While it maybe not as happy and splashy as Tales of Fandom Vol.1 and Tales of Fandom Vol. 2, it is also not as "gray" as Tales of Rebirth.
Difficulty:
Replay: